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Gauls and their troops!

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Gauls and their troops! Empty Gauls and their troops!

Post  Squal Mon Apr 14, 2008 4:33 am

Ok, so I've decided to share some of my wisdom!

When attacking Romans:
First thing to do before attacking ANY village (regardless of race) is to scout them and see what they have. If your scout doesn't return (they too have scouts) leave the attack for a while and try somebody else - not worth risking your troops for!

Anyways, now down to business. I will try to make this as simple as possible defining which troops to use against which. It may not always work, but more times than one these are the better options to take.

Legionaires - Good attack and defence power so a tricky unit to kill. However, he seems to be weaker against infantry then calvary. So, if faced by a large number of these troops I would recommend using swordsman as their attack power SHOULD kill the legionaires. According to the battle simulator 3 swordsman against 3 legionaires, you would lose 1 troop, they would lose 2. Doesn't seem to bad an odd. Meaning 6 vs 6 you would lose 2 they would lose 4, etc. 300 vs 300 would mean they lose 200, you lose 100 (actual case is 215 to 85). I would say that to be good odds! (In a normal battle, the stats are even better with 119 lost against their full 300!)

Praetorian - Very good defenders against troops, however lack powerr against calvary. I would suggest using Theutates Thunders as their attack power should slaughter the Praetorians! In a battle simulation, the Theautates Thunder beats the Praetorian hands down! 1 vs 1 in a raid, they lose a troop, you don't. 100 vs 100 (in a raid) they lose 80, you lose just 20! (In a normal they lose all 100, with you losing JUST 24!) 300 vs 300 (in normal battle ) they lose all 300 you lose JUST 73! I would call these mighty fine odds and would highly suggest sending just these units if faced by Preatorians! Not only do they have a stupidally high attack power, but they also carry a large number of resources! Exspensive - yes, worthwhile - definately!

Imperian - the ultimate attacking troop in the roman army, however weak and powerlfess in defending! Cavalry are the best troops to use with the good ol' Theautates Thunders proving the best again. In a raid 3 vs 3 you lose 0 troops, they lose all 3! 100 vs 100 (raid) they lose 87 you lose JUST 13! Normal attack (100 vs 100) All 100 of their losts against JUST 15 of yours! Mighty mighty might fine odds if you ask me! Imperians are devils to defend againdt and your only hope is Phalanxes and lots of them, but to attack against, their easy!

Equites Imperatoris - the back bone of the Roman army! Stupidally powerful in both attacking and defending. I would highly recommend the Haeduans as they seem relatively well matched. Although VERY expensive to build and the training time is long, Haedans have a stupidally powerful attack and are the best defenders against cavalry. In a one vs one normal battle, the Haedans beat the Equites Imperatoris hands down (1 kill to 0 losses). In a 300 vs 300 raid, they lose 247 whilst you only lose 53!!(Normal battle - 300 to 64!!) Whilst the reversal and defending against them; they will lose 263 to your 300 (will need a minimum of 330 to guarantee warding off 300 of these in a normal battle - again, good odds considering!)

Equites Caesaris - these units are STUPIDALLY over powered (180 attack, 80 def against infantry and 105 defence against cavalry) however, their resource amount is also high so it is unlikely that your opponent will have many, if any at all. Again, the best way to deal with these troops is to attack them head on with Haedans. 300 vs 300 in a normal battle leavs you with 195 casualties, but all 300 of theirs dead. Not to bad a result considering how powerful these units really are. However, when the tables are turned, defending against them will be VERY tricky. Again, to guarentee a succesful defending against a normal attack of 300 Equites Caesaris, you will need a minimum of 330 Haedans. This will leave you with 326 casualties, but you will have succesfully defended!

Battering Ram - I think the stats for the battering ram are fairly universal however, to defend against it I would suggest using Phalanxes. 1 Phalanxes can effectively kill a battering ram so I wouldn't worry too much about these - worry about the force accompanying them! When attacking, again, they pose no threat what so ever so a couple of Imperions should tackle them with no trouble!

Fire catapault - Same applies really, only I'd suggest using Theutates Thunders if you plan on attacking them and Haedens if you need to defend against them. This should prove pretty succesful!



Squal
Squal
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Gauls and their troops! Empty Re: Gauls and their troops!

Post  Admin/Kwl Guy011 Mon Apr 14, 2008 9:06 am

Fire catapults are easy to attack, nearly anything kills them ie
Attacker
Units 100 0 0 0 0 0 0 0 0 0
Casualties 100 0 0 0 0 0 0 0 0 0


Defender
Units 0 0 0 0 0 0 0 25 0 0
Casualties 0 0 0 0 0 0 0 25 0 0

I mean look fire catas cost way more then phlanxes so not that bad, however defending is even easier!!
Attacker
Units 0 0 0 0 0 0 0 25 0 0
Casualties 0 0 0 0 0 0 0 25 0 0


Defender
Units 100 0 0 0 0 0 0 0 0 0
Casualties 32 0 0 0 0 0 0 0 0 0


So really fire catapults are easy to attack/defend but realisticly this will never happen, as anybody with sense sends a escort.

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